picom
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@ -12,6 +12,9 @@ function colors(color, theme)
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if color == 'gruvbox-dark-hard' then
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if color == 'gruvbox-dark-hard' then
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color = 'gruvbox-material'
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color = 'gruvbox-material'
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vim.g.gruvbox_material_background = 'hard'
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vim.g.gruvbox_material_background = 'hard'
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elseif color == 'gruvbox-dark-soft' then
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color = 'gruvbox-material'
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vim.g.gruvbox_material_background = 'soft'
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end
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end
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if theme then
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if theme then
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vim.cmd.colorscheme(alt_color)
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vim.cmd.colorscheme(alt_color)
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@ -7,23 +7,23 @@
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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# unless explicitly requested using the wintypes option.
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#
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#
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shadow = false;
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# shadow = false;
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#shadow = true;
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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# shadow-radius = 12
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shadow-radius = 5;
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shadow-radius = 4;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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shadow-opacity = .15
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shadow-opacity = .45
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# The left offset for shadows, in pixels. (defaults to -15)
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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# shadow-offset-x = -15
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shadow-offset-x = 4;
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shadow-offset-x = 3;
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# The top offset for shadows, in pixels. (defaults to -15)
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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# shadow-offset-y = -15
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shadow-offset-y = 4;
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shadow-offset-y = 2;
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# Avoid drawing shadows on dock/panel windows. This option is deprecated,
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# you should use the *wintypes* option in your config file instead.
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# you should use the *wintypes* option in your config file instead.
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@ -164,8 +164,8 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Parameters for background blurring, see the *BLUR* section for more information.
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# Parameters for background blurring, see the *BLUR* section for more information.
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blur-method = "dual_kawase"
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blur-method = "dual_kawase"
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# blur-method = "none"
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# blur-method = "none"
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blur-size = 4;
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blur-size = 10;
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blur-strength = 3;
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blur-strength = 12;
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#
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#
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blur-deviation = false
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blur-deviation = false
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