made resize more precise
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							| @ -235,17 +235,14 @@ manage(Window w, XWindowAttributes *wa) { | ||||
| 
 | ||||
| void | ||||
| resize(Client *c, int x, int y, int w, int h, Bool sizehints) { | ||||
| 	float dx, dy, max, min, ratio; | ||||
| 	double dx, dy, max, min, ratio; | ||||
| 	XWindowChanges wc;  | ||||
| 
 | ||||
| 	if(w <= 0 || h <= 0) | ||||
| 		return; | ||||
| 	if(sizehints) { | ||||
| 		if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0) { | ||||
| 			dx = (float)(w - c->basew); | ||||
| 			dy = (float)(h - c->baseh); | ||||
| 			min = (float)(c->minax) / (float)(c->minay); | ||||
| 			max = (float)(c->maxax) / (float)(c->maxay); | ||||
| 		if(c->minay > 0 && c->maxay > 0 && (h - c->baseh) > 0 && (w - c->basew) > 0) { | ||||
| 			dx = (double)(w - c->basew); | ||||
| 			dy = (double)(h - c->baseh); | ||||
| 			min = (double)(c->minax) / (double)(c->minay); | ||||
| 			max = (double)(c->maxax) / (double)(c->maxay); | ||||
| 			ratio = dx / dy; | ||||
| 			if(max > 0 && min > 0 && ratio > 0) { | ||||
| 				if(ratio < min) { | ||||
| @ -274,9 +271,9 @@ resize(Client *c, int x, int y, int w, int h, Bool sizehints) { | ||||
| 			w -= (w - c->basew) % c->incw; | ||||
| 		if(c->inch) | ||||
| 			h -= (h - c->baseh) % c->inch; | ||||
| 		if(w <= 0 || h <= 0) | ||||
| 			return; | ||||
| 	} | ||||
| 	if(w <= 0 || h <= 0) | ||||
| 		return; | ||||
| 	/* offscreen appearance fixes */ | ||||
| 	if(x > sw) | ||||
| 		x = sw - w - 2 * c->border; | ||||
|  | ||||
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	 Anselm R. Garbe
						Anselm R. Garbe