another fix, call lt->arrange() in togglebar only
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				| @ -17,8 +17,8 @@ LIBS = -L/usr/lib -lc -L${X11LIB} -lX11 | ||||
| # flags
 | ||||
| CFLAGS = -Os ${INCS} -DVERSION=\"${VERSION}\" | ||||
| LDFLAGS = ${LIBS} | ||||
| #CFLAGS = -g -Wall -O2 ${INCS} -DVERSION=\"${VERSION}\"
 | ||||
| #LDFLAGS = -g ${LIBS}
 | ||||
| CFLAGS = -g -Wall -O2 ${INCS} -DVERSION=\"${VERSION}\" | ||||
| LDFLAGS = -g ${LIBS} | ||||
| 
 | ||||
| # Solaris
 | ||||
| #CFLAGS = -fast ${INCS} -DVERSION=\"${VERSION}\"
 | ||||
|  | ||||
							
								
								
									
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								layout.c
									
									
									
									
									
								
							| @ -220,6 +220,7 @@ void | ||||
| togglebar(const char *arg) { | ||||
| 	bpos = (bpos == BarOff) ? BARPOS : BarOff; | ||||
| 	updatebarpos(); | ||||
| 	lt->arrange(); | ||||
| } | ||||
| 
 | ||||
| void | ||||
|  | ||||
							
								
								
									
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								main.c
									
									
									
									
									
								
							
							
						
						
									
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								main.c
									
									
									
									
									
								
							| @ -190,7 +190,7 @@ setup(void) { | ||||
| 	wa.override_redirect = 1; | ||||
| 	wa.background_pixmap = ParentRelative; | ||||
| 	wa.event_mask = ButtonPressMask | ExposureMask; | ||||
| 	barwin = XCreateWindow(dpy, root, sx, sy - bh, sw, bh, 0, | ||||
| 	barwin = XCreateWindow(dpy, root, sx, sy, sw, bh, 0, | ||||
| 			DefaultDepth(dpy, screen), CopyFromParent, DefaultVisual(dpy, screen), | ||||
| 			CWOverrideRedirect | CWBackPixmap | CWEventMask, &wa); | ||||
| 	XDefineCursor(dpy, barwin, cursor[CurNormal]); | ||||
| @ -232,7 +232,7 @@ updatebarpos(void) { | ||||
| 	wah = sh; | ||||
| 	waw = sw; | ||||
| 	switch(bpos) { | ||||
| 	case BarTop: | ||||
| 	default: | ||||
| 		wah -= bh; | ||||
| 		way += bh; | ||||
| 		XMoveWindow(dpy, barwin, sx, sy); | ||||
| @ -243,8 +243,8 @@ updatebarpos(void) { | ||||
| 		break; | ||||
| 	case BarOff: | ||||
| 		XMoveWindow(dpy, barwin, sx, sy - bh); | ||||
| 		break; | ||||
| 	} | ||||
| 	lt->arrange(); | ||||
| } | ||||
| 
 | ||||
| /* There's no way to check accesses to destroyed windows, thus those cases are
 | ||||
|  | ||||
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