floating clients get random (x,y) offsets now
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							| @ -192,6 +192,7 @@ lower(Client *c) | ||||
| void | ||||
| manage(Window w, XWindowAttributes *wa) | ||||
| { | ||||
| 	int diff; | ||||
| 	Client *c; | ||||
| 	XSetWindowAttributes twa; | ||||
| 	Window trans; | ||||
| @ -205,6 +206,12 @@ manage(Window w, XWindowAttributes *wa) | ||||
| 	c->bw = c->fw = c->tw = wa->width; | ||||
| 	c->fh = c->th = wa->height; | ||||
| 	c->bh = bh; | ||||
| 
 | ||||
| 	diff = sw - c->fw; | ||||
| 	c->fx = sx + (random() % diff ? diff : 1); | ||||
| 	diff = sh - c->fh; | ||||
| 	c->fy = sx + (random() % diff ? diff : 1); | ||||
| 
 | ||||
| 	c->border = 1; | ||||
| 	c->proto = getproto(c->win); | ||||
| 	setsize(c); | ||||
|  | ||||
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