added screen-border snapping in floating mode, feels quite well
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				| @ -19,6 +19,7 @@ const char *tags[] = { "dev", "work", "net", "fnord", NULL }; | ||||
| 
 | ||||
| #define MASTER			600 /* per thousand */ | ||||
| #define MODKEY			Mod1Mask | ||||
| #define SNAP			20 /* pixel */ | ||||
| 
 | ||||
| #define KEYS \ | ||||
| static Key key[] = { \ | ||||
|  | ||||
| @ -19,6 +19,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", NULL }; | ||||
| 
 | ||||
| #define MASTER			600 /* per thousand */ | ||||
| #define MODKEY			Mod1Mask | ||||
| #define SNAP			20 /* pixel */ | ||||
| 
 | ||||
| #define KEYS \ | ||||
| static Key key[] = { \ | ||||
|  | ||||
							
								
								
									
										8
									
								
								event.c
									
									
									
									
									
								
							
							
						
						
									
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								event.c
									
									
									
									
									
								
							| @ -48,6 +48,14 @@ movemouse(Client *c) { | ||||
| 			XSync(dpy, False); | ||||
| 			c->x = ocx + (ev.xmotion.x - x1); | ||||
| 			c->y = ocy + (ev.xmotion.y - y1); | ||||
| 			if(abs(c->x) < sx + SNAP) | ||||
| 				c->x = sx; | ||||
| 			if(abs(c->y) < sy + bh + SNAP) | ||||
| 				c->y = sy + bh; | ||||
| 			if(abs(c->x + c->w) > sx + sw - SNAP) | ||||
| 				c->x = sw - c->w - 2 * BORDERPX; | ||||
| 			if(abs(c->y + c->h) > sy + sh - SNAP) | ||||
| 				c->y = sh - c->h - 2 * BORDERPX; | ||||
| 			resize(c, False, TopLeft); | ||||
| 			break; | ||||
| 		} | ||||
|  | ||||
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