Initial Commit

This commit is contained in:
Michael Chalupiak 2025-07-19 23:05:38 -04:00
commit 55bc1c39a6
31 changed files with 617 additions and 0 deletions

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## C
c/*.o
c/ssg
## C3
c3/build
## C++
cpp/CMakeLists.txt.user
cpp/CMakeCache.txt
cpp/CMakeFiles
cpp/CMakeScripts
cpp/Testing
cpp/Makefile
cpp/cmake_install.cmake
cpp/install_manifest.txt
cpp/compile_commands.json
cpp/CTestTestfile.cmake
cpp/_deps
cpp/CMakeUserPresets.json
cpp/*.o
cpp/ssg
## Go
go/*.o
go/ssg
## Hare
hare/*.o
hare/ssg
## Jai
jai/*.o
jai/ssg
## Nim
nim/nimcache
nim/nimblecache
nim/htmldocs
## Odin
odin/*.o
odin/ssg
odin/odin
## Rust
rust/debug
rust/target
## Swift
swift/.DS_Store
swift/.build
swift/Packages
swift/xcuserdata/
swift/DerivedData/
swift/.swiftpm/configuration/registries.json
swift/.swiftpm/xcode/package.xcworkspace/contents.xcworkspacedata
swift/.netrc
## Zig
zig/.zig-cache
zig/zig-out
zig/*.o

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# Static Site Generator
This is the static site generator I plan to use for my [website](mchalupiak.com), once it is complete.
I also plan to implement it in multiple languages just to get a feel for them, as it should be fairly simple.
The only dependency will be on the [md4c](https://github.com/mity/md4c) markdown parsing library (for now)

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all:
cc ssg.c -lmd4c -lmd4c-html -O2 -Wall -o ssg
run: all
./ssg

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#include <dirent.h>
#include <errno.h>
#include <md4c.h>
#include <md4c-html.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define MD4C_USE_UTF8
char* combine_strs(char* str1, char* str2) {
int str1_len = strlen(str1);
int str2_len = strlen(str2);
char* output_buffer = malloc((str1_len + str2_len + 1) * sizeof(char));
if (output_buffer == NULL) {
printf("Error: Allocation Error\n");
return NULL;
}
memset(output_buffer, '\0', str1_len + str2_len + 1);
strncat(output_buffer, str1, str1_len);
strncat(output_buffer, str2, str2_len);
return output_buffer;
}
void* process(const MD_CHAR* text, MD_SIZE text_size, void* output) {
char* output_filename = combine_strs("output/", output);
if (output_filename == NULL) {
printf("Error: Unable to create filename buffer... Exiting\n");
exit(3);
}
FILE* output_file = fopen(output_filename, "");
if (output_file == NULL) {
printf("Error: Cannot open output file %s... Exiting\n", output_filename);
free(output_filename);
exit(4);
}
free(output_filename);
int bytes = fwrite(text, sizeof(char), text_size, output_file);
if (bytes != text_size) {
printf("Warning: %d bytes written when %d bytes were expected\n", bytes, text_size);
}
fclose(output_file);
return NULL;
}
void render_html(char* markdown_dir) {
int pf = MD_FLAG_COLLAPSEWHITESPACE | MD_FLAG_TABLES | MD_FLAG_TASKLISTS | MD_FLAG_STRIKETHROUGH | MD_FLAG_UNDERLINE;
int rf = 0;
struct dirent* de;
DIR* dr = opendir(markdown_dir);
errno = 0;
if (dr == NULL) {
printf("Error: Couldn't open directory %s\n", markdown_dir);
exit(2);
}
while ((de = readdir(dr)) != NULL) {
switch (de->d_type) {
case DT_DIR:
render_html(de->d_name);
break;
case DT_REG:
md_html(input, strlen(input), process, NULL, pf, rf);
break;
}
}
if (errno != 0) {
printf("Warning: Error occured while scanning directory %s\n", markdown_dir);
}
}
int main(int argv, char** argc) {
if (argv != 2) {
printf("Usage: ssg MARKDOWN_DIR\n");
exit(1);
}
}

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{
// Language version of C3.
"langrev": "1",
// Warnings used for all targets.
"warnings": [ "no-unused" ],
// Directories where C3 library files may be found.
"dependency-search-paths": [ "lib" ],
// Libraries to use for all targets.
"dependencies": [ ],
// Authors, optionally with email.
"authors": [ "John Doe <john.doe@example.com>" ],
// Version using semantic versioning.
"version": "0.1.0",
// Sources compiled for all targets.
"sources": [ "src/**" ],
// Test sources compiled for all targets.
"test-sources": [ "test/**" ],
// C sources if the project also compiles C sources
// relative to the project file.
// "c-sources": [ "csource/**" ],
// Include directories for C sources relative to the project file.
// "c-include-dirs": [ "csource/include" ],
// Output location, relative to project file.
"output": "build",
// Architecture and OS target.
// You can use 'c3c --list-targets' to list all valid targets.
// "target": "windows-x64",
// Targets.
"targets": {
"ssg": {
// Executable or library.
"type": "executable",
// Additional libraries, sources
// and overrides of global settings here.
},
},
// Global settings.
// CPU name, used for optimizations in the LLVM backend.
"cpu": "generic",
// Optimization: "O0", "O1", "O2", "O3", "O4", "O5", "Os", "Oz".
"opt": "O0"
// See resources/examples/project_all_settings.json and 'c3c --list-project-properties' to see more properties.
}

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module ssg;
import std::io;
fn int main(String[] args)
{
io::printn("Hello, World!");
return 0;
}

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# Almost all CMake files should start with this
# You should always specify a range with the newest
# and oldest tested versions of CMake. This will ensure
# you pick up the best policies.
cmake_minimum_required(VERSION 3.15...4.0)
# This is your project statement. You should always list languages;
# Listing the version is nice here since it sets lots of useful variables
project(
ssg
VERSION 1.0
LANGUAGES CXX)
# If you set any CMAKE_ variables, that can go here.
# (But usually don't do this, except maybe for C++ standard)
# Find packages go here.
# You should usually split this into folders, but this is a simple example
# This is a "default" library, and will match the *** variable setting.
# Other common choices are STATIC, SHARED, and MODULE
# Including header files here helps IDEs but is not required.
# Output libname matches target name, with the usual extensions on your system
# add_library(MyLibExample simple_lib.cpp simple_lib.hpp)
# Link each target with other targets or add options, etc.
# Adding something we can run - Output name matches target name
add_executable(ssg ssg.cpp)
# Make sure you link your targets with this command. It can also link libraries and
# even flags, so linking a target that does not exist will not give a configure-time error.
target_link_libraries(ssg PRIVATE)

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// Necessary header files for input output functions
#include <iostream>
using namespace std;
// main() function: where the execution of
// C++ program begins
int main() {
// This statement prints "Hello World"
cout << "Hello World";
return 0;
}

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module git.mchalupiak.com/ssg
go 1.24.5

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package main
import "fmt"
func main() {
fmt.Println("Hello World")
}

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all:
hare build -o ssg ssg.ha #-lmd4c -lmd4c-html -O2 -Wall -o ssg
run: all
./ssg

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use fmt;
export fn main() void = {
fmt::println("Hello world!")!;
};

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# My Blog
Welcome to *my* **blog**!.
Here is a test list
- a
- b
- c
- d
- e
Or numbered
1. a
2. b
3. c
Thats it for now, will probably add more later

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# This is just an example to get you started. A typical binary package
# uses this file as the main entry point of the application.
when isMainModule:
echo("Hello, World!")

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# Package
version = "0.1.0"
author = "Michael Chalupiak"
description = "Static Site Generator in Nim"
license = "MIT"
srcDir = "src"
bin = @["ssg"]
# Dependencies
requires "nim >= 2.2.4"

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package main
import "core:fmt"
main :: proc() {
fmt.println("Hellope!")
}

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# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
[[package]]
name = "ssg"
version = "0.1.0"

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[package]
name = "ssg"
version = "0.1.0"
edition = "2024"
[dependencies]

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fn main() {
println!("Hello, world!");
}

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{
"originHash" : "b2f9f80f764d5ceb785491044e6b20eace13f29886ee3a56c1f074ccc1039636",
"pins" : [
{
"identity" : "swift-argument-parser",
"kind" : "remoteSourceControl",
"location" : "https://github.com/apple/swift-argument-parser.git",
"state" : {
"revision" : "309a47b2b1d9b5e991f36961c983ecec72275be3",
"version" : "1.6.1"
}
}
],
"version" : 3
}

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// swift-tools-version: 6.1
// The swift-tools-version declares the minimum version of Swift required to build this package.
import PackageDescription
let package = Package(
name: "ssg",
dependencies: [
.package(url: "https://github.com/apple/swift-argument-parser.git", from: "1.2.0"),
],
targets: [
// Targets are the basic building blocks of a package, defining a module or a test suite.
// Targets can depend on other targets in this package and products from dependencies.
.executableTarget(
name: "ssg",
dependencies: [
.product(name: "ArgumentParser", package: "swift-argument-parser"),
]
),
]
)

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// The Swift Programming Language
// https://docs.swift.org/swift-book
//
// Swift Argument Parser
// https://swiftpackageindex.com/apple/swift-argument-parser/documentation
import ArgumentParser
@main
struct ssg: ParsableCommand {
mutating func run() throws {
print("Hello, world!")
}
}

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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
// This creates a "module", which represents a collection of source files alongside
// some compilation options, such as optimization mode and linked system libraries.
// Every executable or library we compile will be based on one or more modules.
// const lib_mod = b.createModule(.{
// `root_source_file` is the Zig "entry point" of the module. If a module
// only contains e.g. external object files, you can make this `null`.
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
// .root_source_file = b.path("src/root.zig"),
// .target = target,
// .optimize = optimize,
// });
// We will also create a module for our other entry point, 'main.zig'.
const exe_mod = b.createModule(.{
// `root_source_file` is the Zig "entry point" of the module. If a module
// only contains e.g. external object files, you can make this `null`.
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// Modules can depend on one another using the `std.Build.Module.addImport` function.
// This is what allows Zig source code to use `@import("foo")` where 'foo' is not a
// file path. In this case, we set up `exe_mod` to import `lib_mod`.
// exe_mod.addImport("ssg_lib", lib_mod);
// Now, we will create a static library based on the module we created above.
// This creates a `std.Build.Step.Compile`, which is the build step responsible
// for actually invoking the compiler.
// const lib = b.addLibrary(.{
// .linkage = .static,
// .name = "ssg",
// .root_module = lib_mod,
// });
// This declares intent for the library to be installed into the standard
// location when the user invokes the "install" step (the default step when
// running `zig build`).
// b.installArtifact(lib);
// This creates another `std.Build.Step.Compile`, but this one builds an executable
// rather than a static library.
const exe = b.addExecutable(.{
.name = "ssg",
.root_module = exe_mod,
});
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
const run_cmd = b.addRunArtifact(exe);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| {
run_cmd.addArgs(args);
}
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
// const lib_unit_tests = b.addTest(.{
// .root_module = lib_mod,
// });
// const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
const exe_unit_tests = b.addTest(.{
.root_module = exe_mod,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
// test_step.dependOn(&run_lib_unit_tests.step);
test_step.dependOn(&run_exe_unit_tests.step);
}

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.{
// This is the default name used by packages depending on this one. For
// example, when a user runs `zig fetch --save <url>`, this field is used
// as the key in the `dependencies` table. Although the user can choose a
// different name, most users will stick with this provided value.
//
// It is redundant to include "zig" in this name because it is already
// within the Zig package namespace.
.name = .zig,
// This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication.
.version = "0.0.0",
// Together with name, this represents a globally unique package
// identifier. This field is generated by the Zig toolchain when the
// package is first created, and then *never changes*. This allows
// unambiguous detection of one package being an updated version of
// another.
//
// When forking a Zig project, this id should be regenerated (delete the
// field and run `zig build`) if the upstream project is still maintained.
// Otherwise, the fork is *hostile*, attempting to take control over the
// original project's identity. Thus it is recommended to leave the comment
// on the following line intact, so that it shows up in code reviews that
// modify the field.
.fingerprint = 0xc1ce1081a0e36954, // Changing this has security and trust implications.
// Tracks the earliest Zig version that the package considers to be a
// supported use case.
.minimum_zig_version = "0.14.1",
// This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`.
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
// Once all dependencies are fetched, `zig build` no longer requires
// internet connectivity.
.dependencies = .{
// See `zig fetch --save <url>` for a command-line interface for adding dependencies.
//.example = .{
// // When updating this field to a new URL, be sure to delete the corresponding
// // `hash`, otherwise you are communicating that you expect to find the old hash at
// // the new URL. If the contents of a URL change this will result in a hash mismatch
// // which will prevent zig from using it.
// .url = "https://example.com/foo.tar.gz",
//
// // This is computed from the file contents of the directory of files that is
// // obtained after fetching `url` and applying the inclusion rules given by
// // `paths`.
// //
// // This field is the source of truth; packages do not come from a `url`; they
// // come from a `hash`. `url` is just one of many possible mirrors for how to
// // obtain a package matching this `hash`.
// //
// // Uses the [multihash](https://multiformats.io/multihash/) format.
// .hash = "...",
//
// // When this is provided, the package is found in a directory relative to the
// // build root. In this case the package's hash is irrelevant and therefore not
// // computed. This field and `url` are mutually exclusive.
// .path = "foo",
//
// // When this is set to `true`, a package is declared to be lazily
// // fetched. This makes the dependency only get fetched if it is
// // actually used.
// .lazy = false,
//},
},
// Specifies the set of files and directories that are included in this package.
// Only files and directories listed here are included in the `hash` that
// is computed for this package. Only files listed here will remain on disk
// when using the zig package manager. As a rule of thumb, one should list
// files required for compilation plus any license(s).
// Paths are relative to the build root. Use the empty string (`""`) to refer to
// the build root itself.
// A directory listed here means that all files within, recursively, are included.
.paths = .{
"build.zig",
"build.zig.zon",
"src",
// For example...
//"LICENSE",
//"README.md",
},
}

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//! By convention, main.zig is where your main function lives in the case that
//! you are building an executable. If you are making a library, the convention
//! is to delete this file and start with root.zig instead.
pub fn main() !void {
// Prints to stderr (it's a shortcut based on `std.io.getStdErr()`)
std.debug.print("All your {s} are belong to us.\n", .{"codebase"});
// stdout is for the actual output of your application, for example if you
// are implementing gzip, then only the compressed bytes should be sent to
// stdout, not any debugging messages.
const stdout_file = std.io.getStdOut().writer();
var bw = std.io.bufferedWriter(stdout_file);
const stdout = bw.writer();
try stdout.print("Run `zig build test` to run the tests.\n", .{});
try bw.flush(); // Don't forget to flush!
}
test "simple test" {
var list = std.ArrayList(i32).init(std.testing.allocator);
defer list.deinit(); // Try commenting this out and see if zig detects the memory leak!
try list.append(42);
try std.testing.expectEqual(@as(i32, 42), list.pop());
}
test "fuzz example" {
const Context = struct {
fn testOne(context: @This(), input: []const u8) anyerror!void {
_ = context;
// Try passing `--fuzz` to `zig build test` and see if it manages to fail this test case!
try std.testing.expect(!std.mem.eql(u8, "canyoufindme", input));
}
};
try std.testing.fuzz(Context{}, Context.testOne, .{});
}
const std = @import("std");